Notice: We are aware that many of the Chewiki’s images are still broken. We promise: we will try our best to fix it, but we don't guarantee that the fix will be trivial.

Difference between revisions of "2"

From Chewiki Archive - YouChew: 1% Funny, 99% Hot Gas
Line 3: Line 3:
 
Two is mentioned frequently by characters from [[CD-i]] games, including [[Link]], [[King Harkinian|the King]], and [[Zelda]]. Elsewhere, two has significance as the number that allows people to identify things as a sequel, such as Ghostbusters 2, Super Mario Bros. 2, and [[Sonic]] 2.
 
Two is mentioned frequently by characters from [[CD-i]] games, including [[Link]], [[King Harkinian|the King]], and [[Zelda]]. Elsewhere, two has significance as the number that allows people to identify things as a sequel, such as Ghostbusters 2, Super Mario Bros. 2, and [[Sonic]] 2.
  
[[Image:TwoOfThreelolcats.jpg|thumb|Even lolcats understand the importance of two.]]
+
There was also some video on teh internets involving two girls, a cup, and some other pretty sick [[shit]].
 +
 
 +
[[Image:two.png|thumb|What the number two looks like, in case you are a [[retard]].]]

Revision as of 15:59, 2 July 2009

The number that comes before three, but after one. It is not directly before four, despite several theories to the contrary made by King Harkinian.

Two is mentioned frequently by characters from CD-i games, including Link, the King, and Zelda. Elsewhere, two has significance as the number that allows people to identify things as a sequel, such as Ghostbusters 2, Super Mario Bros. 2, and Sonic 2.

There was also some video on teh internets involving two girls, a cup, and some other pretty sick shit.

What the number two looks like, in case you are a retard.